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COMP 559 Fundamentals of Computer Animation (4 unités)

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Nota : Ceci est la version 2021–2022 de l'annuaire électronique. Veuillez mettre à jour l'année dans la barre d'adresse de votre navigateur pour une version plus récente de cette page, ou .

Offered by: Informatique (Sciences)

Vue d'ensemble

Informatique (Sci) : Fundamental mathematical and computational issues in computer animation with a focus on physics based simulation: overview of numerical integration methods, accuracy and absolute stability, stiff systems and constraints, rigid body motion, collision detection and response, friction, deformation, stable fluid simulation, use of motion capture, and other selected topics.

Terms: This course is not scheduled for the 2021-2022 academic year.

Instructors: There are no professors associated with this course for the 2021-2022 academic year.

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